A Stampede of Sheep pt.2: A Machine for Sheep

After my tantrum last week, I took a short mental for some self discovery. I laughed, I cried, I reexamined what it means to live, and then I stood up and from my ten minute tirade and went to bed. Upon waking, I immediately solved Horatio's issues (A navmesh issue where I was asking Horatio to move somewhere he literally could not go) and moved on with the stampede behavior.

Lately I've been working on a new enemy for Kyon, one whose gaze petrifies and terrorizes poor little sheep. Unfortunately, I'm not able to talk much about him yet while he's in development, but I can leave you with his prototype Unreal Mannequin man!

Thanks for reading!

Christopher Miller

Lead Programmer